Epic Games to allow Blockchain Games on its Platform after its Rivals Ban Crypto Games
According to a recent report, Epic Games has announced that non-fungible token (NFT) games would be supported on their platform. The news comes moments after its fierce competitor, Steam Games, announced that it would begin banning blockchain-based games. In a swift reaction, Epic Games opened its arms warmly to blockchain games, although with laid down rules.
Epic Games’ creator and CEO, Tim Sweeney, stated that they are open to NFT games and will enable them to be sold on their Epic Game Store. Sweeney indicated that they will welcome games that utilize blockchain technology, even if the non-fungible token is being challenged due to an increase in scams within the NFT sphere.
Epic Sets out Rules for Developers
Although Epic Games had earlier stated that it would not deal with NFTs because of fraud, it appears to have altered its mind. Despite the change of heart, the platform is still putting restrictions in place to avoid falling victim to fraud. Sweeney stated that they might work with game developers who want to use NFTs and crypto in their games but would comply with certain restrictions.
According to Epic, the games would have to follow financial regulations, be transparent about how the blockchain is used, and have acceptable age ratings. It also states that developers would not be able to accept cryptocurrency through Epic’s payment service; instead, they will have to use their own payment methods.
In a tweet, Sweeney wrote, “Epic Games Store will welcome games that make use of blockchain tech provided they follow the relevant laws, disclose their terms, and are age-rated by an appropriate group. Though Epic’s not using crypto in our games, we welcome innovation in the areas of technology and finance.”
Valve disabled some blockchain games and advised its users not to publish NFT or crypto content. The decision originally came to light when the NFT video game “Age of Rust” issued a message on social media notifying its players that Steam had removed various blockchain games, including their title.
Crypt experts believe this news wood spells bad times for Valve regarding their finances as they would be losing a considerable chunk of their clients to a rival. However, none of this implies that Steam-rejected creators should hurry to the Epic Game Store to release their game. Epic’s self-publishing initiative is now in closed beta, and according to Epic’s FAQ, it selects participants on a “case-by-case basis.”
Opportunity for Epic?
Epic may compete with Valve by allowing games that Steam prohibits. Epic has previously demonstrated its willingness to take significant risks to make its shop a key role in the PC gaming space, and this could be another attempt to sway gamers and developers.
After hearing about Steam’s decision to put crypto out of its platform, some NFT fans quickly turned to Epic. Enjin, a company that assists creators in incorporating NFTs into their products (including SpacePirate, who tweeted about their game being removed from Steam), shared the article about Steam’s ban and tagged Epic CEO Tim Sweeney, demanding to speak with him. Epic seems to have the perfect opportunity to consolidate its place in the gaming world.