Key takeaways on Metaverse from Jason Low of Virtualtech Frontier (VTF)

Key takeaways on Metaverse from Jason Low of Virtualtech Frontier (VTF)

Metaverse News
September 23, 2022 by Diana Ambolis
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The metaverse is undergoing rapid expansion using a vast array of varied technologies. These exceptional people are at the forefront of crafting a future in which the virtual and real worlds will be more intertwined. During this discussion, they discuss Jason Low’s company and his views on the metaverse with him. Jason founded Virtualtech Frontier
Key takeaways on Metaverse from Jason Low of Virtualtech Frontier (VTF)

The metaverse is undergoing rapid expansion using a vast array of varied technologies. These exceptional people are at the forefront of crafting a future in which the virtual and real worlds will be more intertwined. During this discussion, they discuss Jason Low’s company and his views on the metaverse with him. Jason founded Virtualtech Frontier and now serves as the company’s chief executive officer. A Virtualtech Frontier is an event and virtual development company that focuses on creating virtual space and metaverse interactions for the future generation. The firm’s name comprises “virtual” and “experiential.

His father always believed Bill Gates was the wealthiest person when he was a child. Twenty-five years later, he can corroborate this. Since he can recall, he has been employed in the IT sector. Since then, he has pushed me to follow my ambition of joining the technological community.

Permit him to participate in the seven-year development of augmented, virtual, and mixed reality technologies. And their team’s most recent achievement was the creation of metaverse components.

Five pillars sustain the forum: gaming, social, education, work, and commerce. According to him, a platform must have all five posts to be deemed a metaverse and virtualized in three dimensions. They argue that this approach to developing metaverses may be related to the dependability of a metaverse platform. According to their hypothesis, the mix of social and digital economic components makes the metaverse a functional system.

He is aware that things can only improve from this point forward. The most challenging barriers have been the pandemic, finding new partners, and funding from 500 nations. On the one hand, convincing folks that the future would be defined by interactions and connections allowed by their technology has been relatively simple. People and businesses interact and do business throughout the myriad forms of the metaverse. Most corporate clients and stakeholders believe that the utility and reach of virtualized immersive technology will continue to expand over the next several years.

Consumers from various businesses and use cases will begin to use it and recognize that the metaverse has entered the mainstream. Similarly, they will know that the platform has achieved broad acceptance when they see consistent use patterns across metaverse-based people and organizations. To mainstream the metaverse, it is essential that they research possible applications across industries and the world. Since their childhood, he and his co-founders have been attracted by the idea of producing unconventional objects. They have learned that the diverse world’s technology is complex and intriguing. Due to the ongoing demand from their business clients, it was a no-brainer for them to transition into developing metaverse technology. The metaverse is the most recent technological Frontier.

Also read: The Pros And Cons Of Getting Married Within The Metaverse

The idea that community-based education has always been confined is widespread. During his studies in computer science at UTeM, he thoroughly understood the potential uses of augmented and virtual reality. At UTeM, he met my current co-founder the first time, Eugene Ng. Then, with two employees, they assembled a small AR and VR development team. Jason Low’s classmate from Sabah, Othniel Naga, was also among the individuals they recruited.

They began in Melaka but quickly relocated to Kuala Lumpur to become partners with a marketing business that collaborates with multiple Fortune 500 companies. They would build interactive technology for the organization’s clients throughout this period. This list of clients includes, among others, Microsoft, Intel, AMD, and Acer. Virtualtech Frontier, their most recent endeavor, was a pandemic baby company that started operations in 2021 by incorporating other co-founders. The following year, in 2015, they would launch their first company.

Currently, Mitoworld.io is being built as a Metaverse as a Service (MaaS) platform. The focus of the forum is on productizing and standardizing commercial use cases. It would be relatively simple for everyone on the planet to own their metaverse. In addition to Mitoworld, they serve enterprises interested in the metaverse with consulting and educational services. Significant numbers of these businesses still need core industry expertise. Currently, the bulk of their efforts is directed at the experience layer. They believe exceptional interactions produce a high lifespan and a continual desire to utilize the metaverse among their target audience. Their company thinks you can only achieve a certain degree of involvement in a three-dimensional virtual world. Finding a solution to this fundamental issue has been their daily focus.

The building of a metaverse cannot be equated to a simple walk in the park. This indicates that their investors are the most passionate advocates of the effort. They are the ones who not only place their trust in us but also seek our advice in the form of insightful recommendations and motivational objectives. On their journey into the metaverse, their first business clients and believers were the most impactful people they encountered.

Public involvement in remarkable virtual experiences According to Jason Low, virtual and virtual will integrate metaverse enterprises into the daily lives of the general population in ten years. This would incorporate augmented-immersive technologies, including haptic suits and kinetic gadgets. However, it is not enough to develop these technologies. In addition, they must be affordable enough for every home to purchase a set.

They saw themselves as one of the key firms providing everyone with metaverse technology and held this view. They are sure that their approach to creating experiences is unique. And that it will be enhanced when other technologies around this layer are developed in the future. Shortly, there will be more effective and cost-effective gear available. This has boosted their enthusiasm for the experiences they will be able to build in the metaverse due to the fantastic integration of other industry partners. This would result in the development of a genuinely interoperable experience.