Skyweaver is a fantastic blockchain game that also works as a regular game
Polygon’s recently published trading card blockchain game may have trouble attracting a large audience.
Gamers and NFT devotees both have a fondness for “digital products” and are willing to spend ridiculous amounts of money on useless baubles. They’ll proudly display multi-thousand-dollar digital game collections and lust after abstract items like “perfect runs” of their favorite role-playing games. At least, in theory, Gamers should be an accessible population to convert to NFT.
NFT developers, on the other hand, have had a difficult time winning over self-described gamers. It doesn’t help that Electronic Arts, which is notorious for damaging beloved franchises, and Activision, also known for trashing precious intellectual assets, are leading the charge into mainstream NFT-based games.
Despite the odds, Skyweaver, the latest play-to-earn NFT gaming hit, has the potential to attract a wider audience than crypto. The iPhone app itself functions smoothly. Although the instruction was perhaps a few beats too lengthy, the onboarding process gets you right into action. The art is fantastic and is evocative of an older version of Superman: The Animated Series. Above all, the game is enjoyable.
✨ HERO SKIN RAFFLE ✨
Get a chance to win a rare & tradable Hero Skin by following these 3 steps!
1. Follow @SkyweaverGame
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3. Reply to this tweet w/ your Skyweaver username
— Skyweaver (@SkyweaverGame) May 19, 2022
It is a lot of fun studying the different types of decks and putting up card combos after you finished the tutorial and leveled up enough to unlock all of the fundamental identities. It will take several hours before the game begins to guide you to its digital marketplace gently. Horizon, the game’s developer is betting on selling Skyweaver to its player base before selling them on a flashy new investment possibility — a winning tactic.
Companies that put their in-game currency or digital assets ahead of the product will have difficulty attracting customers outside the NFT community. Skyweaver will entice players in its attractive interface and seamless gameplay by portraying its blockchain aspects as minor details.
Unfortunately, Skyweaver won’t avoid comparisons to Activision-Hearthstone, Blizzard’s most popular digital card game ever. In contrast, the once-mighty franchise wasn’t the first to use a fixed resource economy and focus on card interactions.
Skyweaver’s card effects are far more controlled than Hearthstone’s, which encouraged players to utilize and abuse overpowering cards. Skyweaver’s strategy has a lot of advantages. It’s so much easier to set up a counter play when your opponent’s moves are more predictable. Because your counter-options are limited, your opponent can anticipate them and exploit them. Both players are suddenly thinking three moves ahead.
“Skyweaver” isn’t that innovative right now. It is not just about single-player card games like Signs of the Sojourner or Inscryption, which reinvent what a card game can be. It lacks Netrunner’s asymmetry, Summoners Wars‘ area management, and Arkham Horror: The Card Game‘s pure weirdness, which, in my opinion, does a better job of translating cosmic horror into a game than any other H.P. Lovecraft property.
Hearthstone has been losing players for the past two years, and Skyweaver is a leaner, meaner version of the game. Is this a sign that players are searching for a leaner, meaner version of Hearthstone, or that they’ve had enough of that type of game?