Top Reasons Why Youngsters require the Metaverse – Lou Yu

Top Reasons Why Youngsters require the Metaverse – Lou Yu

Metaverse News
September 27, 2022 by Diana Ambolis
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If you haven’t been introduced to the notion of the Metaverse at this time, you may have been living under a rock for the last few years. The technology allows users on the internet to interact in a virtual environment. Numerous people, including Facebook (NASDAQ: META), have lauded it as the next generation of the
Top Reasons Why Youngsters require the Metaverse - Lou Yu

If you haven’t been introduced to the notion of the Metaverse at this time, you may have been living under a rock for the last few years. The technology allows users on the internet to interact in a virtual environment. Numerous people, including Facebook (NASDAQ: META), have lauded it as the next generation of the internet. Facebook even changed its name to Meta in October 2021 due to the overwhelming conviction that it represents the next generation of the internet. Microsoft (NASDAQ: MSFT), among the other corporations, has also made this claim.

Lou Yu, the head of KuCoin Labs, has a positive outlook on the technology and is bullish about it. KuCoin Labs is the part of KuCoin responsible for investments and company incubation. Because she is confident that the Metaverse will be the place to be for the next generation of entrepreneurial internet users, she has invested in various metaverse-related enterprises. This is because she is confident that the Metaverse would be the best location for her to support her money.

She feels that the Metaverse’s abundance of freedom is one of the key reasons for its popularity among so many people. One individual stated, “We can do many things in the virtual world that we cannot do in the actual world, such as flying and tossing stuff into the ocean, which is immoral in the real world but not a problem in the virtual world.” “In this domain, we can execute numerous tasks that are hard for us to accomplish in the real world, such as flying and tossing objects into the ocean, which is immoral in the real world,” the speaker stated.

Bloktopia, one of the firms in which KuCoin Labs has invested, focuses heavily on purchasing residential and commercial property. The Bloktopia metaverse features a skyscraper-like structure with a total of 21 stories. As users move through these levels, they have the chance to become virtual landlords, generate income, play games, and form networks. This is something that many individuals can accomplish on the Metaverse but may not be able to do in real life, which is one of the reasons for the popularity of the Metaverse.

According to Lou, “people are accumulating lands such as unoccupied spaces in the Metaverse to lend to others and to make their items so they might construct a building, a space, or a pool.” People also collect the unoccupied property in the Metaverse to construct their objects, such as pools. On these sites, they have the choice of erecting a building, a room, or even a swimming pool.

Also read: Key takeaways on Metaverse from Jason Low of Virtualtech Frontier (VTF)

During the Covid-19 epidemic, many younger individuals enrolled on this site as a means of online communication. Lou disclosed that she believes the social component influences the success of sites like these. She adds that Cryowar, a famous non-fictional token multi-player arena among young people, is one of the games in which KuCoin Labs invested and saw an inflow of players during the outbreak. She feels that the number of individuals playing this game rose throughout the episode.

They are satisfied with it, can join in social activities with it, can assist their parents with it, and can assist themselves by purchasing a range of pleasurable products. It gives them a financial advantage and allows them to engage with others, and they are satisfied with it. Today’s youth need items of this kind and the economic opportunities they provide.

Both Cryowar and Bloktopia have their tokens. However, such tokens have little value at the moment. The tickets of Cryowar may be traded for cryocoins, whereas those of Bloktopia can be swapped for bricks. On the other hand, Lou views this as a good development since it demonstrates that players are content to spend and trade inside the game without needlessly worrying about losing money, as they would if they were dealing with genuine assets such as Bitcoin.

She believes that as the ecosystem evolves, this traction will eventually attract more attention to these communities, allowing developers to create more robust token systems. May find her viewpoint on the website above. Suppose the Metaverse continues to develop in popularity and the value of its currencies continues to rise. In that case, this is a favorable sign for investors since it means they will have a greater chance of obtaining a return on their investment. However, this is also excellent news for younger users since they can trade virtual currencies and learn how markets operate without risking their money. This is a positive change for younger athletes.

Play-to-earn metaverse game Axie Infinity’s high-profile collapse should warn networks who attempt to grow too soon. As the collapse’s primary cause, the failure of Axie Infinity’s tokenomics precipitated a steep decline in the value of the game’s virtual currency. It is crucial to take these actions to ensure the continued creation of these games and to foster the industry-wide confidence that is so sorely needed.